
Removed self-inflicted fire damage over time.ĭamage should now be calculated from point of impact rather than the Zed’s pivot center located at their feet. Helios Rifle damage vulnerability decreased from 100% to 80%.įire panic rate of bullets has increased by 94%.įire panic rate of fire damage over time has been reduced by 23%.įire panic rate of damage over time has been reduced by 46%.įire panic rate for bullets has been reduced by 20%.įire panic rate for explosions has increased by 100%.įire panic rate now increases per charge. Microwave panic has resistance increased from 10% to 50% Microwave panic resistance has increased from 0% to 50%.įire panic resistance has increased from 30% to 60%.

Helios Rifle damage vulnerability decreased from 100% to 80%.įire panic resistance has increased from 20% to 60%.Microwave panic resistance has increased from 30% to 45%. Trapper beam damage now spreads between Armor and Health.įire panic resistance has increased from 20% to 55%. The damage radius of toxic gas reduced by 30%. The damage radius of the toxic gas reduced by 25%. Helios Rifle damage vulnerability decreased from 90% to 70%.Įlite Crawler / Versus Survival Elite Crawler New main menu music titled “Cyberpunk” by Rocky Gray. Zeds revert back to being enraged after the duration of the panic is over.Īdded an option Toggle to Sprint to the GAMEPLAY settings.įixed an issue where Zeds could spawn directly within player line of sight. We appreciate your feedback and thank you very much for it!Īdded functionality to shut off Zed enrage when that Zed triggers a panic state from toxic, emp, fire, or microwave.
#Killing floor 2 ps4 update#
This update contains new content, adjustments, and bug fixes from the Beta feedback.
#Killing floor 2 ps4 series#
March seasonal objectives to earn the Cyberpunk OutfitĪdded Horzine Supply Crate | Series DeityĪdded Bronze, Silver, and Gold Bundle Packs for : Time-limited March objectives, tickets, and cosmetics New Steam achievements for Spillway and its collectibles Two fire modes, automatic and 3-round burst fireįires plasma balls that can penetrate through multiple Zeds and fry them up with microwave energyįires consecutive bolts of electricity or one charged stream of destructive voltageīattle Axe is now available to all players See you on the killing floor!Ĭompatible with Survival, Weekly, VS Survival, and Endless Game ModesĬlear a dam facility overrun by those dam Zeds!

Fend Zeds off at our new dam facility known as Spillway, and try out Horzine’s two new weapons, the Helios Rifle and the Killerwatt. Horzine’s development labs decked out the mercenaries with the latest Cyberpunk themed weaponry and gear! Slay Zeds and spread bloodshed while looking stylishly futuristic.
